Skip to content
Design Vortex
Resources

Field notes & deep dives

One long-form genre guide per genre we paint, plus the studio notes — guides, walkthroughs, and process pieces. Start with a genre guide, explore the deep dives.

Genre Guides

The genres we paint in

Cornerstone guides for every genre on the studio’s slate. Live where written; the rest are in the queue.

Fantasy
the broad church

Commissioning Fantasy Character Art: A Complete Guide for Players, GMs, and Writers

Species cues, faction-warm palettes, magical effects without the sparkles, weapons that aren't generic, and what actually goes in the brief.

Read the guide
D&D 5e
the table favourite

The D&D 5e Player's Guide to Commissioning Character Art

What a D&D 5e character art commission actually delivers, what to put in the brief, and how class and lineage shape the painting. From a studio that has painted hundreds.

Read the guide
Sci-fi
far futures, starships

Sci-fi Character Art: From Starfinder to Original Settings

What two years of painting sci-fi characters taught me about hardsuits, alien species, body mods, Starfinder, Mothership, and original-IP worldbuilding briefs.

Read the guide
Cyberpunk
neon, chrome, rain

Cyberpunk Character Art Commissions: The Neon-Lit Aesthetic Guide

A studio guide to commissioning cyberpunk character art — palette, chrome, archetype cues, lighting rigs, and what RED, Shadowrun, and 2077 each demand.

Read the guide
Horror
gothic, eldritch, body

Horror Character Art: Painting What Should Not Be

A studio guide to commissioning horror character art — dread over shock, gothic vs cosmic vs body horror, 1920s investigators, and what to leave to the painter.

Read the guide
Modern
urban + contemporary

Modern Character Art: Urban Fantasy, Crime, Mundane Heroics

A working guide to commissioning modern character art: World of Darkness portraits, urban fantasy leads, modern crime PCs, and the person-in-jeans brief.

Read the guide
Historical
period-accurate work

Historical Character Art Commissions: Getting the Period Right

Medieval, Viking, samurai, Edwardian. How I narrow a year range with the client, check references, and avoid the costume-drama mistakes that ruin a period portrait.

Read the guide
Souls & anime fan art
tribute portraits

Souls & Anime Fan Art Commissions: Tribute Portraits Done Right

Souls-style and anime style commissions, palette by palette, plus the calm IP conversation about fan art that most studios won't have with you. A founder's field guide.

Read the guide
Western
frontier + weird west

Western & Weird West Character Art: Frontier, Gunslinger, Outlaw

A studio guide to commissioning western character art — period-accurate fashion, firearms, dust-and-golden-hour light, and how the weird west really works.

Read the guide
Studio notes

Field notes & process

Guides on commissioning art, walkthroughs of recent pieces, and the occasional studio dispatch.

Behind the scenes

Reference-checking: how we verify historical period accuracy

May 25, 202614 min

The studio's internal reference-checking process for historical commissions — sources, double-checking, common brief errors caught before painting, and the homework that helps.

Guides

Edwardian and Victorian portrait commissions: from Penny Dreadful to Call of Cthulhu

May 25, 202613 min

Late-Victorian-through-1920s portrait briefs done right — silhouette by decade, gaslit and electric lighting, the Penny Dreadful and Call of Cthulhu crossover, and props that anchor the year.

Guides

Painting elves, dwarves, orcs: race-specific design cues that read at portrait scale

May 25, 20268 min

Ear families, beard architecture, and tusk profiles — the painterly choices that make each fantasy species read at thumbnail and at full resolution.

Guides

Magical effects in character art: glow, runes, and particles without the mess

May 25, 20268 min

How to paint magical effects in a fantasy portrait — glow, runes, particles, levitating objects — without sliding into Marvel-poster territory.

Guides

How to brief a fantasy character commission (species + palette + pose)

May 25, 20267 min

A seven-section checklist for fantasy briefs: species and build, skin and hair, outfit, mood and light, pose, references, and the mistakes that re-paint a portrait.

Guides

Fantasy weapon design references: swords, staves, and bows that don't look generic

May 25, 20269 min

How to specify swords, staves, and bows in a fantasy commission brief — silhouette families, signature details, and the anti-MMO-generic rule.

Guides

Building a fantasy color palette: faction warmth, tonal hierarchy, and the 7-color rule

May 25, 20268 min

The seven-color rule, warm vs cool faction logic, Frazetta-Klimt-illuminated palette references, and the colors we ban from briefs.

D&D

Multiclass character art: visual storytelling for hybrid builds

May 25, 20268 min

How to paint a multiclass D&D character so both classes read in the portrait. Hierarchy, silhouette, color split, and the brief that gets it right.

D&D

Class-by-class portrait inspiration for D&D 5e

May 25, 20267 min

A class-by-class round-up of what makes a D&D 5e portrait land. Painterly hooks for all twelve classes, anchored in silhouette and brushwork, not stat blocks.

Guides

Street samurai vs netrunner vs corpo: archetype visual cues for cyberpunk portraits

May 25, 20269 min

Five cyberpunk archetypes, five silhouettes. How street samurai, netrunner, corpo, fixer, and nomad each paint differently — and how to brief them.

Guides

Neon palette painting: pink, cyan, and sodium yellow done right (and done badly)

May 25, 20268 min

Pink, cyan, sodium yellow — the cyberpunk neon palette. Why pick two of three, when to break the rule, and how to keep neon-pink rim light from melting a face.

Guides

Cyberpunk RED character art: a TTRPG-specific brief guide

May 25, 20268 min

Briefing a Cyberpunk RED portrait isn't the same as briefing a 2077 piece. A painter's checklist for role, lifepath, cyberware, gang, and RED-era fashion.

Showing 3748 of 93 articles

Studio dispatch

New work & new thinking, monthly

Every few weeks, a roundup of recent commissions, process notes, and slot openings. No spam, no marketing fluff — just the good stuff.

Unsubscribe with one click. We never share your email.